So... this only actually occurred to me last weekend after I'd posted my dumpster fire cleric boy makeover.
It's been a minute (February 2020... ah memories... it was a different time) since I made the previous blog template image, and while I see it a lot, I don't often actually look at it, if that makes sense. But since I realised how much I hated the old version of the cleric once I had the new version, I knew the whole banner needed a refresh.
And I wanted to swap out some of the characters, make something that features more of the characters I've finished games with. Or, you know, characters that I'm feeling more than I was feeling some of the old ones. It did lead me to give one of the characters a bit of a mini-makeover, adding the cape to my tabaxi.
What hasn't changed other than the designs... with text lifted from the previous version.
- Whipmaster Demyan - human noble cleric of Loviatar, Goddess of Pain
Demyan is my dumpster fire. He's a total disaster and I could not love him more. He's a noble, worships a Lawful Evil goddess, a Grave Domain cleric who will definitely let you go unconscious before he bothers to heal you, has the upmost of contempt for most people and as such considers himself above everyone else... in short he's a total prick. But he's also insightful as fuck and protective of children and people who have won his favour. He's also one of the first characters that appeared in my head after I invented an NPC in a game and he just never left, just sat there insisting that I make him into a character. His personality only appeared when I played in a game with way too many other people, about half of which I didn't especially like playing with for various reasons. So it was too much fun to not show my displeasure via my character (without being a dick about it). - Belben Beestinger - halfling arcane trickster rogue
My very first character, Belben will always be my favourite. He's also the reason I'm obsessed with halflings and have played six different halflings so far. And although it doesn't show in who he is now, his original DNA came about because I was reading a lot of Dashiell Hammett books and wanted an investigator character. He's a member of the enormous Beestinger clan, grew up in a bakery (and that was before I learned how to make bread), has five older sisters (although he never feels like "the baby"). While he could rob you blind, he's not that kind of rogue, he's much more interested in your secrets. He can also walk into a room and totally "Sherlock Holmes" the shit out of it. And I will say that my decision to give him Winged Boots was the best decision I ever made. He's my little bumblebee. - Rain in the Night - tabaxi monk
If all of my characters are some part of my personality turned all the way up to 15, Rain is my impulsiveness/impatience. He'll be fine up to a point and then he'll get bored and do the dumb thing. This is also aided by the fact that as a cheetah themed tabaxi (bipedal big-cat person) and a monk, he can, when necessary, run up to 270 feet inside six seconds (or 49km/h), which now includes along vertical surfaces and across water. I now tend to dig much deeper for character names, but he was literally named because I was making him at night during a big rainstorm.
The new faces...
- Leif Leatherbuckle - dwarf ranger
I've talked about Leif's design before... he's a Beast Master ranger with an owl companion... although, just between you and me, I think I actually had more fun when I swapped over to the snow leopard companion. Or maybe it's just that I did more fighting with her in that form. He's also the first time I'd ever jumped into an ongoing story with a higher level class I hadn't really played before. It was also weird to have a different motivation than the rest of the party. The aim was the same, the reasoning was different. And it's still amazing to me that DM Fluffy and I made a whole group of NPCs that Leif was part of out of the fact I couldn't stop making potential replacement characters. - Peregrin Swiftfoot - halfling paladin & rogue
Pery really, really needed to be in the banner. My sweet, deceptive, charming little Oath of Redemption paladin and Swashbuckler rogue. He's one of those characters that still lingers. Not so much with me, but with one of the other players in the Thursday game who still hasn't forgiven me/Pery for walking away at the end of the game. It's been over two years at this point, and it still gets brought up on a regular basis. I've detailed the end of his in-game adventures before, but it makes me all kinds of happy knowing that he's just off in a small village somewhere living his very best life. And that I traumatised one of my fellow players... hahaha. - Quillamina Silverthread - gnome druid
I honestly don't remember what came first with Quill. I feel like I made a "sketch" of a character, a "what kind of character works for this subclass" kind of idea, mostly because the first version of her was just labelled "Star Circle Druid" rather than using her name. And the book with the final version of her subclass wasn't even officially out when I made her. I made her partially because gnome was one of the only two races I'd never played from the Players Handbook, and I really liked the sound of her subclass and was excited to play some of the higher levels. Sadly, that wasn't to be with Quill either, and she bowed out of the game, letting Leif take her place. But, honestly, if ever where was a character who did what needed to be done, it was her. She didn't remain the soft character I originally envisioned, but then life was particularly hard on her during the campaign. - Harland Honeypot - halfling bard
The first character I ever designed live on the blog. Normally I would have done all that "off-screen", but I started talking about him and suddenly he tumbled out of my head mostly fully formed. I then refined those ideas into Harland. And as much as I love the mouthy little College of Eloquence fucker, Harland is where I realised why bards don't work for me. But we're coming to the end of the campaign that isn't really a campaign with him... and I think I know how it's going to wrap up for him. Given some of his experiences, and the ridiculous amount of gold he's currently carting around with him... his future plans occurred to me a week or so back and it seems only fitting. He just needs to live through the last couple of adventures.
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